Questions the house hears often
Do I need an account to play?
No. Walk in as a guest — one click, no email — and you are at a table. An account only adds the things worth keeping: a nickname nobody else can take, a rating, and a place on the house leaderboard.
Is it free?
Yes, completely. No purchases and no currency. The only ad is one you choose: after a match you can watch a rewarded ad to double your XP, or not — nothing plays between rounds or on its own. The game runs in the browser and the house asks for nothing.
How many players does Liar's Dice need?
Two to six at a table. Short a player? Any empty seat can be filled with a house bot, so a table of one human is still a game.
Does it work on a phone?
Yes. Safari or Chrome on a phone plays the same table as a desktop, with nothing to install — and if you want it as an app, the Install button in the header adds it to your home screen. Native apps for Android and iOS are on the way.
What happens when someone calls the liar?
Every die at the table is revealed and counted. If the bid was good, the caller loses the round; if it was short, the bidder does. The loser takes the revolver.
Is the revolver actually random?
Yes — the server rolls it, not your browser. With one round in six chambers the first pull fires 17% of the time, and the odds are printed for everyone before the trigger is pulled.
What is the "spot on" call?
Instead of raising or calling liar, you can declare the standing bid exactly right. If the count matches to the die, everyone else at the table loads their revolver as if they had lost the round — the table's usual penalty, permanent — and pulls. If you are off by even one, you take the revolver yourself. Hosts can turn the rule off.
What languages does the game speak?
English, Ukrainian, Spanish, Portuguese and Hebrew, switchable at any moment in settings. Every language has a complete game interface and its own public guide pages.
Can I play with just my friends?
Yes. Set the table to friends-only, or to a join code and give the code to whoever you want at it — nobody else can sit down. Public tables appear in the lobby for anyone.
How do you play Liar's Dice?
Everyone rolls five dice under a cup and looks only at their own. Players take turns bidding on how many dice of one face are on the whole table — “four fives” — and each bid must beat the last. When a bid stops being believable, someone calls liar, every cup comes up and the named face is counted. Whoever was wrong pays.
How many dice do you need for Liar's Dice?
Five per player is the classic game and the default here, so a full table of six holds thirty dice — of which you can see five. Hosts can drop it to four or three each for a shorter, tighter evening.
Is Liar's Dice luck or skill?
The roll is luck and everything after it is skill. Because every bid is a claim about all the dice in play, how likely that bid is can be computed exactly, and strong players do it every turn. What is left over — reading who is lying — is the rest of the game.
Can two people play?
Yes, and it is a different game heads-up. You can see five of the ten dice, so half the information on the table is yours, bluffs get called far more often, and it is the only table size where the exact call is mathematically worth reaching for.
What is the difference between Liar's Dice, Dudo and Perudo?
Almost nothing at the core. Dudo is the Peruvian original, Perudo is the boxed edition that writes down the palifico round and the calza exact call, and “Liar's Dice” is the English name for the same game. Where they genuinely differ is what losing a round costs you.
Are ones always wild?
By default yes — a die showing one counts toward whatever face the bid names, which is why ones cannot themselves be bid while the rule is on. A host can switch it off, and it is a bigger change than it sounds: it halves how often any die helps you, so every safe bid you know becomes reckless.
How do you win at Liar's Dice?
Bid on the face you hold most of, expect about a third of the dice in play to match any face while ones are wild, and call when a bid runs two past that. Then watch the people: the same bid means different things from different players.
Is this the dice game from Pirates of the Caribbean?
Yes. The scene aboard the Flying Dutchman is Liar's Dice played straight — hidden dice, bids about every die at the table, one call to settle it. Only the stakes were different.
Do I need to download an app?
No. It runs in the browser on a phone, tablet or desktop and there is nothing to install. Add the page to your home screen and it opens like an app.
Can I play against the computer?
Yes. Any empty seat can be filled with a house bot, so there is always a table at any hour. The bots compute the true probability of every standing bid; their skill setting changes only how strictly they act on it.
Sit down at a table
Play nowFree · in the browser · 2–6 players · no download