Liar's Dice

Liar's Dice item codex

All 205 dice, cylinders, rounds and chests currently in the game — with the exact chance of receiving each one.

How item drops work

Finishing a table gives each eligible player one payout roll. Placement sets the chance of a payout; a successful roll then becomes either a direct item or a chest. “Any payout path” below assumes earned chests are opened.

Payout chance by finish
FinishPayout chance
1st place40%
2nd, unless last25%
Other middle place15%
Last place10%
Successful payout split
RewardShare
Direct item78%
Chest22%

All percentages are for this one specific item.

Chests and their contents

A chest never gives an item below its own rarity. Inside a selected rarity, dice, cylinders and rounds are equally likely; then every live item in that category is equally likely.

5 items

House Crate, the common reward chest in Liar's Dice

House Crate

Common
Successful payouts
13%
Winner, per game
5.1%

The workshop stamped House Crate from metal recovered beneath table 12, where a machine had been humming since 1998 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Contents by rarity
Common
72%
Uncommon
20%
Rare
6.0%
Legendary
1.7%
Mythic
0.30%
Read its story
House Case, the uncommon reward chest in Liar's Dice

House Case

Uncommon
Successful payouts
5.7%
Winner, per game
2.3%

Behind the wallpaper of room 23, workers found a map with every street erased except a route to table 10. Walking it led Adrian Voss through a station that does not exist on any timetable. The ticket in their pocket carried the mark House Case.

Contents by rarity
Uncommon
74%
Rare
20%
Legendary
5.0%
Mythic
1.0%
Read its story
Dealer's Vault, the rare reward chest in Liar's Dice

Dealer's Vault

Rare
Successful payouts
2.6%
Winner, per game
1.1%

The ledger calls Dealer's Vault a system for beating the house, purchased in 2011 for 8 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Contents by rarity
Rare
76%
Legendary
20%
Mythic
4.0%
Read its story
Croupier's Reliquary, the legendary reward chest in Liar's Dice

Croupier's Reliquary

Legendary
Successful payouts
0.75%
Winner, per game
0.30%

The ledger calls Croupier's Reliquary a system for beating the house, purchased in 1999 for 7 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Contents by rarity
Legendary
88%
Mythic
12%
Read its story
The Liar's Coffin, the mythic reward chest in Liar's Dice

The Liar's Coffin

Mythic
Successful payouts
0.13%
Winner, per game
0.053%

In 2016, the chair opposite Julian Hart remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: The Liar's Coffin. Nobody has sat in that chair since.

Contents by rarity
Mythic
100%
Read its story

Dice

Collectible die skins. The preview uses face five; every skin includes all six faces.

100 items

Common

20 items
Asphalt Lane, a common dice cosmetic in Liar's Dice

Asphalt Lane

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Behind the wallpaper of room 13, workers found a map with every street erased except a route to table 11. Walking it led Adrian Voss through a station that does not exist on any timetable. The ticket in their pocket carried the mark Asphalt Lane.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Black Walnut, a common dice cosmetic in Liar's Dice

Black Walnut

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

A river gambler carved the first Black Walnut (die) from a tree struck by lightning 5 times. It floated upstream to every game and came home with one new notch. When the tree finally fell in 2011, the notches matched the house ledger exactly.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Blueprint Error, a common dice cosmetic in Liar's Dice

Blueprint Error

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Evidence locker 7 was supposed to contain a broken tool and 8 blank tags. At 02:42, every tag bore the same winning sequence and the name Blueprint Error. The inspector closed the case after losing that exact sequence the following night.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Bone Ivory, a common dice cosmetic in Liar's Dice

Bone Ivory

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

In 2007, the chair opposite Nox Bell remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: Bone Ivory (die). Nobody has sat in that chair since.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Chalk Outline, a common dice cosmetic in Liar's Dice

Chalk Outline

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Marcus Morrow found Chalk Outline between two rounds at table 14, still warm and marked with room 25. That room has never existed, but its key is signed out every night at 04:18. The house stopped correcting the register.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Cold Iron, a common dice cosmetic in Liar's Dice

Cold Iron

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

The workshop stamped Cold Iron (die) from metal recovered beneath table 7, where a machine had been humming since 2008 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Crate Thirteen, a common dice cosmetic in Liar's Dice

Crate Thirteen

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

The workshop stamped Crate Thirteen from metal recovered beneath table 5, where a machine had been humming since 1982 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Evidence Tag, a common dice cosmetic in Liar's Dice

Evidence Tag

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Evidence locker 7 was supposed to contain a broken tool and 7 blank tags. At 01:43, every tag bore the same winning sequence and the name Evidence Tag. The inspector closed the case after losing that exact sequence the following night.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Factory Brass, a common dice cosmetic in Liar's Dice

Factory Brass

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Evidence locker 9 was supposed to contain a broken tool and 6 blank tags. At 03:25, every tag bore the same winning sequence and the name Factory Brass (die). The inspector closed the case after losing that exact sequence the following night.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Film Negative, a common dice cosmetic in Liar's Dice

Film Negative

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

The tape marked Film Negative contains 8 minutes of silence followed by a full game played in voices nobody recognized. When the reel was dated in 1976, the same players arrived that evening and repeated every word. The house destroyed the machine but kept one copy.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Gallows Oak, a common dice cosmetic in Liar's Dice

Gallows Oak

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

An undertaker brought Gallows Oak (die) to table 8 as payment for a debt written on an unsigned death certificate. The player named on it won 7 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Grave Stone, a common dice cosmetic in Liar's Dice

Grave Stone

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

An undertaker brought Grave Stone to table 7 as payment for a debt written on an unsigned death certificate. The player named on it won 9 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Hammered Copper, a common dice cosmetic in Liar's Dice

Hammered Copper

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

The workshop stamped Hammered Copper from metal recovered beneath table 8, where a machine had been humming since 2012 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Motel Carpet, a common dice cosmetic in Liar's Dice

Motel Carpet

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

A taxi receipt from 2003 lists Motel Carpet as both destination and passenger. Marcus Morrow followed the route after midnight and returned to the house 7 hours later without having aged a minute. The meter is still running somewhere beneath the city.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Old Newspaper, a common dice cosmetic in Liar's Dice

Old Newspaper

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

At 02:49, a disconnected payphone beside room 11 rang and read Julian Hart the next six bids at table 17. The last prediction was simply “do not answer again.” A recording of that call became the pattern known as Old Newspaper.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Powder Burn, a common dice cosmetic in Liar's Dice

Powder Burn

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

The workshop stamped Powder Burn (die) from metal recovered beneath table 10, where a machine had been humming since 1986 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Prison Tally, a common dice cosmetic in Liar's Dice

Prison Tally

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Evidence locker 7 was supposed to contain a broken tool and 7 blank tags. At 02:39, every tag bore the same winning sequence and the name Prison Tally. The inspector closed the case after losing that exact sequence the following night.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Rust Evidence, a common dice cosmetic in Liar's Dice

Rust Evidence

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Evidence locker 9 was supposed to contain a broken tool and 6 blank tags. At 03:19, every tag bore the same winning sequence and the name Rust Evidence. The inspector closed the case after losing that exact sequence the following night.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Stitched Leather, a common dice cosmetic in Liar's Dice

Stitched Leather

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

Marcus Morrow traded Stitched Leather (die) for a single honest answer after carrying it through a storm. By morning, moss had grown around every lie told at table 17, leaving the truth untouched. The house preserved the pattern, but not the moss.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story
Typewriter Keys, a common dice cosmetic in Liar's Dice

Typewriter Keys

Common
Direct payout
0.72%
Any payout path
0.87%
Winner, per game
0.35%

The tape marked Typewriter Keys contains 5 minutes of silence followed by a full game played in voices nobody recognized. When the reel was dated in 2014, the same players arrived that evening and repeated every word. The house destroyed the machine but kept one copy.

Odds by chest
House Crate
1.2%

Chance when opening one chest of that tier.

Read its story

Uncommon

20 items
Arcade Continue, a uncommon dice cosmetic in Liar's Dice

Arcade Continue

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

Arcade Continue was the only object recovered after the curtain fell at 03:37 and refused to rise again. Julian Hart, seated in row 7, swore the final scene continued on its surface. The house displays the pattern, but never under a spotlight.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Avocado Bluff, a uncommon dice cosmetic in Liar's Dice

Avocado Bluff

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

Marcus Morrow introduced Avocado Bluff (die) at table 17 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Bloody Mary, a uncommon dice cosmetic in Liar's Dice

Bloody Mary

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The story of Bloody Mary (die) began as a dare in room 16: repeat the same lie three times into a covered mirror. Elias Reed tried it in 1988; on the third telling, the reflection rolled before the player did and showed a six. The house now turns every mirror to the wall before this piece reaches a table.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Cassette Confession, a uncommon dice cosmetic in Liar's Dice

Cassette Confession

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The tape marked Cassette Confession contains 9 minutes of silence followed by a full game played in voices nobody recognized. When the reel was dated in 2008, the same players arrived that evening and repeated every word. The house destroyed the machine but kept one copy.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Cigar Alibi, a uncommon dice cosmetic in Liar's Dice

Cigar Alibi

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The midnight bartender kept Cigar Alibi beneath the counter for guests who could tell one completely honest story. Only 8 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Dead Channel, a uncommon dice cosmetic in Liar's Dice

Dead Channel

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

In 2004, the chair opposite Adrian Voss remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: Dead Channel. Nobody has sat in that chair since.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Dead Honest, a uncommon dice cosmetic in Liar's Dice

Dead Honest

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

In 1990, the chair opposite Silas Crow remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: Dead Honest (die). Nobody has sat in that chair since.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Green Felt, a uncommon dice cosmetic in Liar's Dice

Green Felt

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

A river gambler carved the first Green Felt (die) from a tree struck by lightning 6 times. It floated upstream to every game and came home with one new notch. When the tree finally fell in 1986, the notches matched the house ledger exactly.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Last Jukebox, a uncommon dice cosmetic in Liar's Dice

Last Jukebox

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The jukebox played the melody called Last Jukebox once, at 01:11, though no such record was loaded. Everyone at table 3 bid in rhythm and nobody lied until the final note. The silent groove was pressed in 2008; it still sounds different to every owner.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Lemon Vice, a uncommon dice cosmetic in Liar's Dice

Lemon Vice

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The kitchen invented Lemon Vice to settle an argument over whether taste could expose a liar. 9 players sampled it; only Marcus Morrow smiled, and only Marcus Morrow was telling the truth. The recipe now omits the ingredient listed simply as “motive.”

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Melon Crime, a uncommon dice cosmetic in Liar's Dice

Melon Crime

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

Melon Crime (die) began as a garnish on a wager made after last call. When the bid was challenged, every seed, slice and stain formed the losing hand on the tablecloth. The chef framed the cloth and refused to serve the dish again.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Neon Diner, a uncommon dice cosmetic in Liar's Dice

Neon Diner

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

A taxi receipt from 2003 lists Neon Diner as both destination and passenger. Elias Reed followed the route after midnight and returned to the house 7 hours later without having aged a minute. The meter is still running somewhere beneath the city.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Payphone Call, a uncommon dice cosmetic in Liar's Dice

Payphone Call

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

At 02:36, a disconnected payphone beside room 20 rang and read Orson Pike the next six bids at table 16. The last prediction was simply “do not answer again.” A recording of that call became the pattern known as Payphone Call.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Pinball Debt, a uncommon dice cosmetic in Liar's Dice

Pinball Debt

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The ledger calls Pinball Debt a system for beating the house, purchased in 2005 for 5 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Silver Standard, a uncommon dice cosmetic in Liar's Dice

Silver Standard

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

An exiled queen carried Silver Standard into the house with no crown and one final title to wager. She lost the title to Marcus Morrow, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Subway Map, a uncommon dice cosmetic in Liar's Dice

Subway Map

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

Behind the wallpaper of room 7, workers found a map with every street erased except a route to table 2. Walking it led Marcus Morrow through a station that does not exist on any timetable. The ticket in their pocket carried the mark Subway Map.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Taxi After Midnight, a uncommon dice cosmetic in Liar's Dice

Taxi After Midnight

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

Behind the wallpaper of room 13, workers found a map with every street erased except a route to table 6. Walking it led Julian Hart through a station that does not exist on any timetable. The ticket in their pocket carried the mark Taxi After Midnight.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Vinyl Static, a uncommon dice cosmetic in Liar's Dice

Vinyl Static

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

At 03:19, a disconnected payphone beside room 18 rang and read Elias Reed the next six bids at table 16. The last prediction was simply “do not answer again.” A recording of that call became the pattern known as Vinyl Static.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Vodka Frost, a uncommon dice cosmetic in Liar's Dice

Vodka Frost

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

The midnight bartender kept Vodka Frost beneath the counter for guests who could tell one completely honest story. Only 6 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story
Whiskey Barrel, a uncommon dice cosmetic in Liar's Dice

Whiskey Barrel

Uncommon
Direct payout
0.35%
Any payout path
0.46%
Winner, per game
0.19%

At last call in 1980, a stranger ordered Whiskey Barrel and offered to settle the bill with tomorrow’s winnings. Nox Bell accepted the wager; the stranger lost, paid in full, and disappeared before the drink touched the bar. The glass has never warmed since.

Odds by chest
House Crate
0.33%
House Case
1.2%

Chance when opening one chest of that tier.

Read its story

Rare

20 items
Black Sun, a rare dice cosmetic in Liar's Dice

Black Sun

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Dorian Vale won Black Sun (die) from an astronomer who claimed the night sky was another gaming table seen from below. In 2016, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Blind Witness, a rare dice cosmetic in Liar's Dice

Blind Witness

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

The story of Blind Witness began as a dare in room 8: repeat the same lie three times into a covered mirror. Adrian Voss tried it in 2001; on the third telling, the reflection rolled before the player did and showed a six. The house now turns every mirror to the wall before this piece reaches a table.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Broken Marionette, a rare dice cosmetic in Liar's Dice

Broken Marionette

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Broken Marionette was the only object recovered after the curtain fell at 04:34 and refused to rise again. Nox Bell, seated in row 7, swore the final scene continued on its surface. The house displays the pattern, but never under a spotlight.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Carnival Afterdark, a rare dice cosmetic in Liar's Dice

Carnival Afterdark

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

A travelling carnival premiered Carnival Afterdark in 2002 during an act called The Honest Liar. The performer vanished at the final reveal, but the prop completed 8 more bows on an empty stage. The house bought it from the theatre before the seats were removed.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Comic Crime, a rare dice cosmetic in Liar's Dice

Comic Crime

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Comic Crime was the only object recovered after the curtain fell at 02:54 and refused to rise again. Silas Crow, seated in row 9, swore the final scene continued on its surface. The house displays the pattern, but never under a spotlight.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Empty Circus, a rare dice cosmetic in Liar's Dice

Empty Circus

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

A travelling carnival premiered Empty Circus in 1983 during an act called The Honest Liar. The performer vanished at the final reveal, but the prop completed 9 more bows on an empty stage. The house bought it from the theatre before the seats were removed.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Fortune Ticket, a rare dice cosmetic in Liar's Dice

Fortune Ticket

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Elias Reed found Fortune Ticket between two rounds at table 18, still warm and marked with room 15. That room has never existed, but its key is signed out every night at 02:49. The house stopped correcting the register.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Graffiti Alibi, a rare dice cosmetic in Liar's Dice

Graffiti Alibi

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Behind the wallpaper of room 22, workers found a map with every street erased except a route to table 10. Walking it led Orson Pike through a station that does not exist on any timetable. The ticket in their pocket carried the mark Graffiti Alibi.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Grinning Dealer, a rare dice cosmetic in Liar's Dice

Grinning Dealer

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

The ledger calls Grinning Dealer (die) a system for beating the house, purchased in 1979 for 9 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Knife Throw Act, a rare dice cosmetic in Liar's Dice

Knife Throw Act

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

A travelling carnival premiered Knife Throw Act in 2003 during an act called The Honest Liar. The performer vanished at the final reveal, but the prop completed 6 more bows on an empty stage. The house bought it from the theatre before the seats were removed.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Magicians Cabinet, a rare dice cosmetic in Liar's Dice

Magicians Cabinet

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

The magician presented Magicians Cabinet as an illusion with no hidden compartment. Silas Crow inspected it, signed it, and watched the signature appear inside a sealed cup at table 10. The magician never explained the trick because the house never found them again.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Marked Deck, a rare dice cosmetic in Liar's Dice

Marked Deck

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Silas Crow found Marked Deck between two rounds at table 13, still warm and marked with room 12. That room has never existed, but its key is signed out every night at 04:56. The house stopped correcting the register.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Mesmer House, a rare dice cosmetic in Liar's Dice

Mesmer House

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

The ledger calls Mesmer House a system for beating the house, purchased in 1995 for 7 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Pale Moon, a rare dice cosmetic in Liar's Dice

Pale Moon

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Dorian Vale won Pale Moon (die) from an astronomer who claimed the night sky was another gaming table seen from below. In 1989, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Pit Viper, a rare dice cosmetic in Liar's Dice

Pit Viper

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Elias Reed traded Pit Viper (die) for a single honest answer after carrying it through a storm. By morning, moss had grown around every lie told at table 12, leaving the truth untouched. The house preserved the pattern, but not the moss.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Red Eclipse, a rare dice cosmetic in Liar's Dice

Red Eclipse

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

At 02:12, during an eclipse no almanac predicted, every die at table 12 showed the same face. Only Red Eclipse (die) kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 6 minutes.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Shark Table, a rare dice cosmetic in Liar's Dice

Shark Table

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

The ledger calls Shark Table a system for beating the house, purchased in 2013 for 9 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Tattoo Parlor, a rare dice cosmetic in Liar's Dice

Tattoo Parlor

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Behind the wallpaper of room 19, workers found a map with every street erased except a route to table 18. Walking it led Orson Pike through a station that does not exist on any timetable. The ticket in their pocket carried the mark Tattoo Parlor.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Velvet Curtain, a rare dice cosmetic in Liar's Dice

Velvet Curtain

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

A travelling carnival premiered Velvet Curtain in 1978 during an act called The Honest Liar. The performer vanished at the final reveal, but the prop completed 8 more bows on an empty stage. The house bought it from the theatre before the seats were removed.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story
Worm Colony, a rare dice cosmetic in Liar's Dice

Worm Colony

Rare
Direct payout
0.16%
Any payout path
0.22%
Winner, per game
0.089%

Dorian Vale found Worm Colony inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.10%
House Case
0.33%
Dealer's Vault
1.3%

Chance when opening one chest of that tier.

Read its story

Legendary

20 items
Art Deco Thirteen, a legendary dice cosmetic in Liar's Dice

Art Deco Thirteen

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Every clock stopped at 03:14 when Art Deco Thirteen entered room 29. The game inside lasted 5 rounds; outside, only one second passed. The winner left old, the loser left young, and the croupier refused to record either name.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Black Observatory, a legendary dice cosmetic in Liar's Dice

Black Observatory

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Dorian Vale won Black Observatory from an astronomer who claimed the night sky was another gaming table seen from below. In 1974, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Chess Fortress, a legendary dice cosmetic in Liar's Dice

Chess Fortress

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

An exiled queen carried Chess Fortress into the house with no crown and one final title to wager. She lost the title to Dorian Vale, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Clockwork District, a legendary dice cosmetic in Liar's Dice

Clockwork District

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Clockwork District came from a table booked for 1985 but discovered decades earlier behind a sealed wall. Its ledger lists tonight’s players in handwriting that changes whenever somebody folds. The final line is still blank.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Crowned Death, a legendary dice cosmetic in Liar's Dice

Crowned Death

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

An undertaker brought Crowned Death (die) to table 8 as payment for a debt written on an unsigned death certificate. The player named on it won 8 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Deep Sonar, a legendary dice cosmetic in Liar's Dice

Deep Sonar

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

The tape marked Deep Sonar contains 7 minutes of silence followed by a full game played in voices nobody recognized. When the reel was dated in 1999, the same players arrived that evening and repeated every word. The house destroyed the machine but kept one copy.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Diamond Cut, a legendary dice cosmetic in Liar's Dice

Diamond Cut

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

An exiled queen carried Diamond Cut (die) into the house with no crown and one final title to wager. She lost the title to Orson Pike, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Emerald Coil, a legendary dice cosmetic in Liar's Dice

Emerald Coil

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Emerald Coil (die) was cut for a coronation that never happened. At 03:16, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Grand Piano, a legendary dice cosmetic in Liar's Dice

Grand Piano

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Adrian Voss wagered Grand Piano against a pianist who promised to play the exact sound of a losing hand. The tune ended one note early, and every die stopped on the missing note’s number. The piano has stayed locked since that night.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
House Gold, a legendary dice cosmetic in Liar's Dice

House Gold

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Marcus Morrow introduced House Gold at table 10 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Infernal Contract, a legendary dice cosmetic in Liar's Dice

Infernal Contract

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Dorian Vale found Infernal Contract (die) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Labyrinth Suite, a legendary dice cosmetic in Liar's Dice

Labyrinth Suite

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Nox Bell found Labyrinth Suite inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Mechanical Peacock, a legendary dice cosmetic in Liar's Dice

Mechanical Peacock

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Mechanical Peacock came from a table booked for 1980 but discovered decades earlier behind a sealed wall. Its ledger lists tonight’s players in handwriting that changes whenever somebody folds. The final line is still blank.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Night Express, a legendary dice cosmetic in Liar's Dice

Night Express

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

No invoice, guest or game from 1988 mentions Night Express. It appears only in the margin of the ledger, beside the words “already paid,” written in Silas Crow’s hand years before they joined the house. No one has asked who received the payment.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Platinum Hour, a legendary dice cosmetic in Liar's Dice

Platinum Hour

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

An exiled queen carried Platinum Hour (die) into the house with no crown and one final title to wager. She lost the title to Marcus Morrow, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Roulette Zero, a legendary dice cosmetic in Liar's Dice

Roulette Zero

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Orson Pike introduced Roulette Zero at table 17 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Royal Flush, a legendary dice cosmetic in Liar's Dice

Royal Flush

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

The ledger calls Royal Flush (die) a system for beating the house, purchased in 2020 for 9 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Ruby Debt, a legendary dice cosmetic in Liar's Dice

Ruby Debt

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

The ledger calls Ruby Debt a system for beating the house, purchased in 2016 for 8 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Sirens Glass, a legendary dice cosmetic in Liar's Dice

Sirens Glass

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

No invoice, guest or game from 2000 mentions Sirens Glass. It appears only in the margin of the ledger, beside the words “already paid,” written in Julian Hart’s hand years before they joined the house. No one has asked who received the payment.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story
Stained Glass Club, a legendary dice cosmetic in Liar's Dice

Stained Glass Club

Legendary
Direct payout
0.065%
Any payout path
0.093%
Winner, per game
0.037%

Elias Reed found Stained Glass Club between two rounds at table 7, still warm and marked with room 17. That room has never existed, but its key is signed out every night at 03:30. The house stopped correcting the register.

Odds by chest
House Crate
0.028%
House Case
0.083%
Dealer's Vault
0.33%
Croupier's Reliquary
1.5%

Chance when opening one chest of that tier.

Read its story

Mythic

20 items
All Seeing Lie, a mythic dice cosmetic in Liar's Dice

All Seeing Lie

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

During the blackout of 2004, Julian Hart noticed that one reflection kept its cup raised after every real hand was down. The glass cracked at 02:47, leaving the pattern now called All Seeing Lie (die). Owners are warned never to count the pips they can see in a mirror.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Endless Hallway, a mythic dice cosmetic in Liar's Dice

Endless Hallway

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

A taxi receipt from 2003 lists Endless Hallway as both destination and passenger. Marcus Morrow followed the route after midnight and returned to the house 8 hours later without having aged a minute. The meter is still running somewhere beneath the city.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Final Stage, a mythic dice cosmetic in Liar's Dice

Final Stage

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

A travelling carnival premiered Final Stage in 1990 during an act called The Honest Liar. The performer vanished at the final reveal, but the prop completed 7 more bows on an empty stage. The house bought it from the theatre before the seats were removed.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Impossible Staircase, a mythic dice cosmetic in Liar's Dice

Impossible Staircase

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

The 2005 ledger records Impossible Staircase as the stake in a game played by 6 guests, although only five entered room 12. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Melting Ballroom, a mythic dice cosmetic in Liar's Dice

Melting Ballroom

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

A taxi receipt from 2001 lists Melting Ballroom as both destination and passenger. Nox Bell followed the route after midnight and returned to the house 5 hours later without having aged a minute. The meter is still running somewhere beneath the city.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Mirror Maze, a mythic dice cosmetic in Liar's Dice

Mirror Maze

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

The story of Mirror Maze began as a dare in room 12: repeat the same lie three times into a covered mirror. Silas Crow tried it in 2014; on the third telling, the reflection rolled before the player did and showed a six. The house now turns every mirror to the wall before this piece reaches a table.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Mouth Beyond, a mythic dice cosmetic in Liar's Dice

Mouth Beyond

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

The 1976 ledger records Mouth Beyond (die) as the stake in a game played by 9 guests, although only five entered room 23. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Ouroboros Oath, a mythic dice cosmetic in Liar's Dice

Ouroboros Oath

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

The 2003 ledger records Ouroboros Oath (die) as the stake in a game played by 5 guests, although only five entered room 11. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Paper Kingdom, a mythic dice cosmetic in Liar's Dice

Paper Kingdom

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Paper Kingdom was cut for a coronation that never happened. At 04:23, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Queen of Fate, a mythic dice cosmetic in Liar's Dice

Queen of Fate

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

The 2020 ledger records Queen of Fate (die) as the stake in a game played by 8 guests, although only five entered room 14. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Reality Splitter, a mythic dice cosmetic in Liar's Dice

Reality Splitter

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Nox Bell found Reality Splitter (die) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Recursive Table, a mythic dice cosmetic in Liar's Dice

Recursive Table

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

The 2007 ledger records Recursive Table as the stake in a game played by 7 guests, although only five entered room 9. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Room Number Zero, a mythic dice cosmetic in Liar's Dice

Room Number Zero

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Behind the wallpaper of room 12, workers found a map with every street erased except a route to table 4. Walking it led Elias Reed through a station that does not exist on any timetable. The ticket in their pocket carried the mark Room Number Zero.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
The Eclipsed Saint, a mythic dice cosmetic in Liar's Dice

The Eclipsed Saint

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

An undertaker brought The Eclipsed Saint (die) to table 5 as payment for a debt written on an unsigned death certificate. The player named on it won 9 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
The Sixth Oath, a mythic dice cosmetic in Liar's Dice

The Sixth Oath

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Every clock stopped at 01:13 when The Sixth Oath (die) entered room 19. The game inside lasted 6 rounds; outside, only one second passed. The winner left old, the loser left young, and the croupier refused to record either name.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
The Worm God, a mythic dice cosmetic in Liar's Dice

The Worm God

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Silas Crow found The Worm God (die) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Time Without Hands, a mythic dice cosmetic in Liar's Dice

Time Without Hands

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

No invoice, guest or game from 2013 mentions Time Without Hands. It appears only in the margin of the ledger, beside the words “already paid,” written in Marcus Morrow’s hand years before they joined the house. No one has asked who received the payment.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Upside Down City, a mythic dice cosmetic in Liar's Dice

Upside Down City

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

A taxi receipt from 1990 lists Upside Down City as both destination and passenger. Julian Hart followed the route after midnight and returned to the house 9 hours later without having aged a minute. The meter is still running somewhere beneath the city.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Void Smiles Back, a mythic dice cosmetic in Liar's Dice

Void Smiles Back

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Julian Hart found Void Smiles Back (die) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story
Word of the Liar, a mythic dice cosmetic in Liar's Dice

Word of the Liar

Mythic
Direct payout
0.013%
Any payout path
0.020%
Winner, per game
0.0080%

Dorian Vale introduced Word of the Liar (die) at table 12 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.0050%
House Case
0.017%
Dealer's Vault
0.067%
Croupier's Reliquary
0.20%
The Liar's Coffin
1.7%

Chance when opening one chest of that tier.

Read its story

Cylinders

Collectible cylinder and revolver finishes shown during the penalty ceremony.

50 items

Common

10 items
Avocado Pit, a common cylinders cosmetic in Liar's Dice

Avocado Pit

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The kitchen invented Avocado Pit to settle an argument over whether taste could expose a liar. 8 players sampled it; only Elias Reed smiled, and only Elias Reed was telling the truth. The recipe now omits the ingredient listed simply as “motive.”

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Beer Cap, a common cylinders cosmetic in Liar's Dice

Beer Cap

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

At last call in 2001, a stranger ordered Beer Cap and offered to settle the bill with tomorrow’s winnings. Elias Reed accepted the wager; the stranger lost, paid in full, and disappeared before the drink touched the bar. The glass has never warmed since.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Bone Ivory, a common cylinders cosmetic in Liar's Dice

Bone Ivory

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

In 1983, the chair opposite Julian Hart remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: Bone Ivory (cylinder). Nobody has sat in that chair since.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Card Collage, a common cylinders cosmetic in Liar's Dice

Card Collage

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The ledger calls Card Collage a system for beating the house, purchased in 2001 for 6 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Copper Patina, a common cylinders cosmetic in Liar's Dice

Copper Patina

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The workshop stamped Copper Patina from metal recovered beneath table 5, where a machine had been humming since 2012 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Green Felt, a common cylinders cosmetic in Liar's Dice

Green Felt

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

A river gambler carved the first Green Felt (cylinder) from a tree struck by lightning 8 times. It floated upstream to every game and came home with one new notch. When the tree finally fell in 2015, the notches matched the house ledger exactly.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Iron Six, a common cylinders cosmetic in Liar's Dice

Iron Six

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The workshop stamped Iron Six from metal recovered beneath table 5, where a machine had been humming since 2000 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Lemon Cut, a common cylinders cosmetic in Liar's Dice

Lemon Cut

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

Lemon Cut began as a garnish on a wager made after last call. When the bid was challenged, every seed, slice and stain formed the losing hand on the tablecloth. The chef framed the cloth and refused to serve the dish again.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Oak Cask, a common cylinders cosmetic in Liar's Dice

Oak Cask

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

Nox Bell traded Oak Cask for a single honest answer after carrying it through a storm. By morning, moss had grown around every lie told at table 15, leaving the truth untouched. The house preserved the pattern, but not the moss.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Red Leather, a common cylinders cosmetic in Liar's Dice

Red Leather

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

A river gambler carved the first Red Leather from a tree struck by lightning 6 times. It floated upstream to every game and came home with one new notch. When the tree finally fell in 1996, the notches matched the house ledger exactly.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story

Uncommon

10 items
Bloody Mary, a uncommon cylinders cosmetic in Liar's Dice

Bloody Mary

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The story of Bloody Mary (cylinder) began as a dare in room 19: repeat the same lie three times into a covered mirror. Nox Bell tried it in 1981; on the third telling, the reflection rolled before the player did and showed a six. The house now turns every mirror to the wall before this piece reaches a table.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Crooked Smile, a uncommon cylinders cosmetic in Liar's Dice

Crooked Smile

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

Silas Crow found Crooked Smile between two rounds at table 16, still warm and marked with room 19. That room has never existed, but its key is signed out every night at 03:39. The house stopped correcting the register.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Gin and Tonic, a uncommon cylinders cosmetic in Liar's Dice

Gin and Tonic

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The midnight bartender kept Gin and Tonic beneath the counter for guests who could tell one completely honest story. Only 5 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Hypnosis Coil, a uncommon cylinders cosmetic in Liar's Dice

Hypnosis Coil

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

No invoice, guest or game from 2020 mentions Hypnosis Coil. It appears only in the margin of the ledger, beside the words “already paid,” written in Marcus Morrow’s hand years before they joined the house. No one has asked who received the payment.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Loaded Dice Table, a uncommon cylinders cosmetic in Liar's Dice

Loaded Dice Table

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The ledger calls Loaded Dice Table a system for beating the house, purchased in 1983 for 9 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Red Wine Spill, a uncommon cylinders cosmetic in Liar's Dice

Red Wine Spill

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The midnight bartender kept Red Wine Spill beneath the counter for guests who could tell one completely honest story. Only 9 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Shifty Eyes, a uncommon cylinders cosmetic in Liar's Dice

Shifty Eyes

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

During the blackout of 2012, Adrian Voss noticed that one reflection kept its cup raised after every real hand was down. The glass cracked at 02:19, leaving the pattern now called Shifty Eyes. Owners are warned never to count the pips they can see in a mirror.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Spiced Rum, a uncommon cylinders cosmetic in Liar's Dice

Spiced Rum

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

At last call in 2009, a stranger ordered Spiced Rum and offered to settle the bill with tomorrow’s winnings. Dorian Vale accepted the wager; the stranger lost, paid in full, and disappeared before the drink touched the bar. The glass has never warmed since.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Watermelon Bet, a uncommon cylinders cosmetic in Liar's Dice

Watermelon Bet

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The ledger calls Watermelon Bet a system for beating the house, purchased in 1976 for 5 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Whiskey Neat, a uncommon cylinders cosmetic in Liar's Dice

Whiskey Neat

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

At last call in 1996, a stranger ordered Whiskey Neat and offered to settle the bill with tomorrow’s winnings. Adrian Voss accepted the wager; the stranger lost, paid in full, and disappeared before the drink touched the bar. The glass has never warmed since.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story

Rare

10 items
Card Shark, a rare cylinders cosmetic in Liar's Dice

Card Shark

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The ledger calls Card Shark a system for beating the house, purchased in 1978 for 6 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Devils Grin, a rare cylinders cosmetic in Liar's Dice

Devils Grin

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Silas Crow found Devils Grin inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Eclipse Kiss, a rare cylinders cosmetic in Liar's Dice

Eclipse Kiss

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Marcus Morrow won Eclipse Kiss from an astronomer who claimed the night sky was another gaming table seen from below. In 1993, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Fox Bluff, a rare cylinders cosmetic in Liar's Dice

Fox Bluff

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Marcus Morrow introduced Fox Bluff at table 15 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Lady in Red, a rare cylinders cosmetic in Liar's Dice

Lady in Red

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Silas Crow found Lady in Red between two rounds at table 18, still warm and marked with room 29. That room has never existed, but its key is signed out every night at 03:50. The house stopped correcting the register.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Lunar Gambler, a rare cylinders cosmetic in Liar's Dice

Lunar Gambler

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

At 01:46, during an eclipse no almanac predicted, every die at table 10 showed the same face. Only Lunar Gambler kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 9 minutes.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Midnight Bartender, a rare cylinders cosmetic in Liar's Dice

Midnight Bartender

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The midnight bartender kept Midnight Bartender beneath the counter for guests who could tell one completely honest story. Only 7 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Poker Queen, a rare cylinders cosmetic in Liar's Dice

Poker Queen

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The ledger calls Poker Queen a system for beating the house, purchased in 1978 for 7 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Six Watchers, a rare cylinders cosmetic in Liar's Dice

Six Watchers

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

During the blackout of 1997, Silas Crow noticed that one reflection kept its cup raised after every real hand was down. The glass cracked at 04:49, leaving the pattern now called Six Watchers. Owners are warned never to count the pips they can see in a mirror.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Solar Hustler, a rare cylinders cosmetic in Liar's Dice

Solar Hustler

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

At 02:45, during an eclipse no almanac predicted, every die at table 9 showed the same face. Only Solar Hustler kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 5 minutes.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story

Legendary

10 items
Champagne Tower, a legendary cylinders cosmetic in Liar's Dice

Champagne Tower

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

The midnight bartender kept Champagne Tower beneath the counter for guests who could tell one completely honest story. Only 9 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Diamond Cut, a legendary cylinders cosmetic in Liar's Dice

Diamond Cut

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

An exiled queen carried Diamond Cut (cylinder) into the house with no crown and one final title to wager. She lost the title to Elias Reed, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Gold Standard, a legendary cylinders cosmetic in Liar's Dice

Gold Standard

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Gold Standard was cut for a coronation that never happened. At 02:51, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Hypnotists Debt, a legendary cylinders cosmetic in Liar's Dice

Hypnotists Debt

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Adrian Voss introduced Hypnotists Debt at table 2 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Moonlit Siren, a legendary cylinders cosmetic in Liar's Dice

Moonlit Siren

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Elias Reed won Moonlit Siren from an astronomer who claimed the night sky was another gaming table seen from below. In 2008, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Platinum Vice, a legendary cylinders cosmetic in Liar's Dice

Platinum Vice

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Platinum Vice was cut for a coronation that never happened. At 02:53, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Roulette Empress, a legendary cylinders cosmetic in Liar's Dice

Roulette Empress

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

The ledger calls Roulette Empress a system for beating the house, purchased in 2001 for 5 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Solar Eclipse, a legendary cylinders cosmetic in Liar's Dice

Solar Eclipse

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

At 01:33, during an eclipse no almanac predicted, every die at table 14 showed the same face. Only Solar Eclipse kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 5 minutes.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
The House Always Lies, a legendary cylinders cosmetic in Liar's Dice

The House Always Lies

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

The ledger calls The House Always Lies a system for beating the house, purchased in 1991 for 7 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Whiskey Inferno, a legendary cylinders cosmetic in Liar's Dice

Whiskey Inferno

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

The midnight bartender kept Whiskey Inferno beneath the counter for guests who could tell one completely honest story. Only 9 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story

Mythic

10 items
All Seeing Casino, a mythic cylinders cosmetic in Liar's Dice

All Seeing Casino

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

The story of All Seeing Casino began as a dare in room 15: repeat the same lie three times into a covered mirror. Adrian Voss tried it in 1982; on the third telling, the reflection rolled before the player did and showed a six. The house now turns every mirror to the wall before this piece reaches a table.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Black Hole Roulette, a mythic cylinders cosmetic in Liar's Dice

Black Hole Roulette

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

At 03:11, during an eclipse no almanac predicted, every die at table 8 showed the same face. Only Black Hole Roulette kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 6 minutes.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Celestial Bar, a mythic cylinders cosmetic in Liar's Dice

Celestial Bar

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Julian Hart won Celestial Bar from an astronomer who claimed the night sky was another gaming table seen from below. In 1987, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Diamond Temptress, a mythic cylinders cosmetic in Liar's Dice

Diamond Temptress

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Diamond Temptress was cut for a coronation that never happened. At 04:37, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Eclipse Goddess, a mythic cylinders cosmetic in Liar's Dice

Eclipse Goddess

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

At 03:33, during an eclipse no almanac predicted, every die at table 15 showed the same face. Only Eclipse Goddess kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 7 minutes.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Ouroboros Dice, a mythic cylinders cosmetic in Liar's Dice

Ouroboros Dice

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Nox Bell found Ouroboros Dice inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Queen of Loaded Fate, a mythic cylinders cosmetic in Liar's Dice

Queen of Loaded Fate

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

The 1994 ledger records Queen of Loaded Fate as the stake in a game played by 7 guests, although only five entered room 10. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
The Final Toast, a mythic cylinders cosmetic in Liar's Dice

The Final Toast

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

The midnight bartender kept The Final Toast beneath the counter for guests who could tell one completely honest story. Only 7 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
The Liar God, a mythic cylinders cosmetic in Liar's Dice

The Liar God

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Orson Pike introduced The Liar God at table 9 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Tricksters Ascension, a mythic cylinders cosmetic in Liar's Dice

Tricksters Ascension

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

In 1984, a hypnotist used Tricksters Ascension to make 8 players forget the value of one. They played the longest honest game in the house’s history and still accused each other of cheating. The spell ended; the suspicion did not.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story

Rounds

Collectible rounds carried into the revolver stage and shown in your loadout.

50 items

Common

10 items
Black Walnut, a common rounds cosmetic in Liar's Dice

Black Walnut

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

A river gambler carved the first Black Walnut (round) from a tree struck by lightning 7 times. It floated upstream to every game and came home with one new notch. When the tree finally fell in 2003, the notches matched the house ledger exactly.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Bone Plug, a common rounds cosmetic in Liar's Dice

Bone Plug

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

An undertaker brought Bone Plug to table 15 as payment for a debt written on an unsigned death certificate. The player named on it won 6 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Cold Iron, a common rounds cosmetic in Liar's Dice

Cold Iron

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The workshop stamped Cold Iron (round) from metal recovered beneath table 16, where a machine had been humming since 1990 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Copper Target, a common rounds cosmetic in Liar's Dice

Copper Target

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The workshop stamped Copper Target from metal recovered beneath table 2, where a machine had been humming since 1983 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Dead Concrete, a common rounds cosmetic in Liar's Dice

Dead Concrete

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

In 1986, the chair opposite Dorian Vale remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: Dead Concrete. Nobody has sat in that chair since.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Factory Brass, a common rounds cosmetic in Liar's Dice

Factory Brass

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

Evidence locker 7 was supposed to contain a broken tool and 7 blank tags. At 04:52, every tag bore the same winning sequence and the name Factory Brass (round). The inspector closed the case after losing that exact sequence the following night.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Gallows Oak, a common rounds cosmetic in Liar's Dice

Gallows Oak

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

An undertaker brought Gallows Oak (round) to table 7 as payment for a debt written on an unsigned death certificate. The player named on it won 6 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Powder Burn, a common rounds cosmetic in Liar's Dice

Powder Burn

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

The workshop stamped Powder Burn (round) from metal recovered beneath table 4, where a machine had been humming since 2015 without power. Each finished piece weighed exactly one gram more than the material used. The missing weight has never been explained.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Rust Witness, a common rounds cosmetic in Liar's Dice

Rust Witness

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

During the blackout of 1997, Elias Reed noticed that one reflection kept its cup raised after every real hand was down. The glass cracked at 01:28, leaving the pattern now called Rust Witness. Owners are warned never to count the pips they can see in a mirror.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story
Stitched Leather, a common rounds cosmetic in Liar's Dice

Stitched Leather

Common
Direct payout
1.4%
Any payout path
1.7%
Winner, per game
0.69%

Elias Reed traded Stitched Leather (round) for a single honest answer after carrying it through a storm. By morning, moss had grown around every lie told at table 9, leaving the truth untouched. The house preserved the pattern, but not the moss.

Odds by chest
House Crate
2.4%

Chance when opening one chest of that tier.

Read its story

Uncommon

10 items
Avocado Bluff, a uncommon rounds cosmetic in Liar's Dice

Avocado Bluff

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

Julian Hart introduced Avocado Bluff (round) at table 8 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Dead Honest, a uncommon rounds cosmetic in Liar's Dice

Dead Honest

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

In 2019, the chair opposite Julian Hart remained empty for an entire game, yet someone there kept raising the bid. At dawn the ledger showed a second hand beside every entry and one new name: Dead Honest (round). Nobody has sat in that chair since.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Last Beer, a uncommon rounds cosmetic in Liar's Dice

Last Beer

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

At last call in 1974, a stranger ordered Last Beer and offered to settle the bill with tomorrow’s winnings. Silas Crow accepted the wager; the stranger lost, paid in full, and disappeared before the drink touched the bar. The glass has never warmed since.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Liar Inside, a uncommon rounds cosmetic in Liar's Dice

Liar Inside

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

Orson Pike introduced Liar Inside at table 6 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Loaded Six, a uncommon rounds cosmetic in Liar's Dice

Loaded Six

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The ledger calls Loaded Six a system for beating the house, purchased in 2009 for 5 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Melon Crime, a uncommon rounds cosmetic in Liar's Dice

Melon Crime

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

Melon Crime (round) began as a garnish on a wager made after last call. When the bid was challenged, every seed, slice and stain formed the losing hand on the tablecloth. The chef framed the cloth and refused to serve the dish again.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Silver Shilling, a uncommon rounds cosmetic in Liar's Dice

Silver Shilling

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

Silver Shilling was cut for a coronation that never happened. At 03:50, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Sour Alibi, a uncommon rounds cosmetic in Liar's Dice

Sour Alibi

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

Orson Pike introduced Sour Alibi at table 15 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Vodka Cap, a uncommon rounds cosmetic in Liar's Dice

Vodka Cap

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The midnight bartender kept Vodka Cap beneath the counter for guests who could tell one completely honest story. Only 5 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story
Whiskey Seal, a uncommon rounds cosmetic in Liar's Dice

Whiskey Seal

Uncommon
Direct payout
0.70%
Any payout path
0.93%
Winner, per game
0.37%

The midnight bartender kept Whiskey Seal beneath the counter for guests who could tell one completely honest story. Only 7 people ever earned a pour. By sunrise, each remembered the truth but not the person they had told it about.

Odds by chest
House Crate
0.67%
House Case
2.5%

Chance when opening one chest of that tier.

Read its story

Rare

10 items
Black Sun, a rare rounds cosmetic in Liar's Dice

Black Sun

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Nox Bell won Black Sun (round) from an astronomer who claimed the night sky was another gaming table seen from below. In 2005, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Blood Witness, a rare rounds cosmetic in Liar's Dice

Blood Witness

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

During the blackout of 1988, Marcus Morrow noticed that one reflection kept its cup raised after every real hand was down. The glass cracked at 02:50, leaving the pattern now called Blood Witness. Owners are warned never to count the pips they can see in a mirror.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Grinning Dealer, a rare rounds cosmetic in Liar's Dice

Grinning Dealer

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The ledger calls Grinning Dealer (round) a system for beating the house, purchased in 1993 for 8 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Marked Ace, a rare rounds cosmetic in Liar's Dice

Marked Ace

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The ledger calls Marked Ace a system for beating the house, purchased in 2012 for 8 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Mesmer Coil, a rare rounds cosmetic in Liar's Dice

Mesmer Coil

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The magician presented Mesmer Coil as an illusion with no hidden compartment. Silas Crow inspected it, signed it, and watched the signature appear inside a sealed cup at table 5. The magician never explained the trick because the house never found them again.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Pale Moon, a rare rounds cosmetic in Liar's Dice

Pale Moon

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Elias Reed won Pale Moon (round) from an astronomer who claimed the night sky was another gaming table seen from below. In 2000, the piece began matching events overhead before they happened. The house stopped taking bets on eclipses after that.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Pit Viper, a rare rounds cosmetic in Liar's Dice

Pit Viper

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

Julian Hart traded Pit Viper (round) for a single honest answer after carrying it through a storm. By morning, moss had grown around every lie told at table 12, leaving the truth untouched. The house preserved the pattern, but not the moss.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Poison Kiss, a rare rounds cosmetic in Liar's Dice

Poison Kiss

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The kitchen invented Poison Kiss to settle an argument over whether taste could expose a liar. 6 players sampled it; only Silas Crow smiled, and only Silas Crow was telling the truth. The recipe now omits the ingredient listed simply as “motive.”

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Red Eclipse, a rare rounds cosmetic in Liar's Dice

Red Eclipse

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

At 02:18, during an eclipse no almanac predicted, every die at table 16 showed the same face. Only Red Eclipse (round) kept moving, tracing a tiny orbit until the lights returned. The observatory later confirmed that one star had disappeared for exactly 9 minutes.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story
Worm Pit, a rare rounds cosmetic in Liar's Dice

Worm Pit

Rare
Direct payout
0.31%
Any payout path
0.44%
Winner, per game
0.18%

The 1986 ledger records Worm Pit as the stake in a game played by 7 guests, although only five entered room 7. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.20%
House Case
0.67%
Dealer's Vault
2.5%

Chance when opening one chest of that tier.

Read its story

Legendary

10 items
Crowned Death, a legendary rounds cosmetic in Liar's Dice

Crowned Death

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

An undertaker brought Crowned Death (round) to table 10 as payment for a debt written on an unsigned death certificate. The player named on it won 5 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Diamond Lie, a legendary rounds cosmetic in Liar's Dice

Diamond Lie

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Adrian Voss introduced Diamond Lie at table 9 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Emerald Coil, a legendary rounds cosmetic in Liar's Dice

Emerald Coil

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Emerald Coil (round) was cut for a coronation that never happened. At 01:55, the jeweller discovered every facet reflected a different claimant to the throne, and all of them were lying. The house bought the piece before the palace could choose one.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
House Zero, a legendary rounds cosmetic in Liar's Dice

House Zero

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Dorian Vale introduced House Zero at table 12 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Infernal Contract, a legendary rounds cosmetic in Liar's Dice

Infernal Contract

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Orson Pike found Infernal Contract (round) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Kings Ransom, a legendary rounds cosmetic in Liar's Dice

Kings Ransom

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

Adrian Voss introduced Kings Ransom at table 13 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Platinum Hour, a legendary rounds cosmetic in Liar's Dice

Platinum Hour

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

An exiled queen carried Platinum Hour (round) into the house with no crown and one final title to wager. She lost the title to Orson Pike, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Royal Flush, a legendary rounds cosmetic in Liar's Dice

Royal Flush

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

The ledger calls Royal Flush (round) a system for beating the house, purchased in 2002 for 8 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Ruby Heart, a legendary rounds cosmetic in Liar's Dice

Ruby Heart

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

An exiled queen carried Ruby Heart into the house with no crown and one final title to wager. She lost the title to Marcus Morrow, then won back every coin without once touching the dice. The crest remains as proof that rank and power are different bets.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story
Sirens Debt, a legendary rounds cosmetic in Liar's Dice

Sirens Debt

Legendary
Direct payout
0.13%
Any payout path
0.19%
Winner, per game
0.075%

The ledger calls Sirens Debt a system for beating the house, purchased in 2010 for 7 silver coins. Its first owner won every small wager and lost the one that mattered—the right to leave. The method still works; nobody recommends proving it.

Odds by chest
House Crate
0.057%
House Case
0.17%
Dealer's Vault
0.67%
Croupier's Reliquary
2.9%

Chance when opening one chest of that tier.

Read its story

Mythic

10 items
All Seeing Lie, a mythic rounds cosmetic in Liar's Dice

All Seeing Lie

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

During the blackout of 1980, Dorian Vale noticed that one reflection kept its cup raised after every real hand was down. The glass cracked at 02:22, leaving the pattern now called All Seeing Lie (round). Owners are warned never to count the pips they can see in a mirror.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Mouth Beyond, a mythic rounds cosmetic in Liar's Dice

Mouth Beyond

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

The 1990 ledger records Mouth Beyond (round) as the stake in a game played by 9 guests, although only five entered room 7. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Ouroboros Oath, a mythic rounds cosmetic in Liar's Dice

Ouroboros Oath

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

The 1990 ledger records Ouroboros Oath (round) as the stake in a game played by 7 guests, although only five entered room 26. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Queen of Fate, a mythic rounds cosmetic in Liar's Dice

Queen of Fate

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

The 1991 ledger records Queen of Fate (round) as the stake in a game played by 9 guests, although only five entered room 14. The missing signature circles back into itself and ends beneath the first letter. The croupier files the page closed with a silver pin.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Reality Splitter, a mythic rounds cosmetic in Liar's Dice

Reality Splitter

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Marcus Morrow found Reality Splitter (round) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
The Eclipsed Saint, a mythic rounds cosmetic in Liar's Dice

The Eclipsed Saint

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

An undertaker brought The Eclipsed Saint (round) to table 14 as payment for a debt written on an unsigned death certificate. The player named on it won 8 rounds, stood up, and discovered the date was that very night. The certificate is gone; the house kept the design.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
The Sixth Oath, a mythic rounds cosmetic in Liar's Dice

The Sixth Oath

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Every clock stopped at 04:16 when The Sixth Oath (round) entered room 22. The game inside lasted 8 rounds; outside, only one second passed. The winner left old, the loser left young, and the croupier refused to record either name.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
The Worm God, a mythic rounds cosmetic in Liar's Dice

The Worm God

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Marcus Morrow found The Worm God (round) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Void Smiles Back, a mythic rounds cosmetic in Liar's Dice

Void Smiles Back

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Adrian Voss found Void Smiles Back (round) inside a locked cup after asking the house for “one impossible advantage.” It delivered exactly one: every lie sounded true until sunrise. By then the player had won the table and forgotten which life was theirs.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story
Word of the Liar, a mythic rounds cosmetic in Liar's Dice

Word of the Liar

Mythic
Direct payout
0.026%
Any payout path
0.040%
Winner, per game
0.016%

Julian Hart introduced Word of the Liar (round) at table 11 with a bid the room knew could not be true. When every cup lifted, the exact impossible hand was there. The house paid the winnings, then added a rule: miracles count once, debts count forever.

Odds by chest
House Crate
0.010%
House Case
0.033%
Dealer's Vault
0.13%
Croupier's Reliquary
0.40%
The Liar's Coffin
3.3%

Chance when opening one chest of that tier.

Read its story

Guaranteed level chests

These chests are awarded automatically when a player crosses the listed level. They are separate from the after-game payout roll.

Guaranteed level chests
ChestLevels
House Crate · Common5, 10, 15, 20
House Case · Uncommon30, 35, 40
Dealer's Vault · Rare25, 45, 55, 60
Croupier's Reliquary · Legendary50, 65, 70, 80, 85, 90, 95
The Liar's Coffin · Mythic75, 99

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